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TimePicker 2

Sencha Touch TimePicker form field and Picker sheet

By Rob Boerman On September 2, 2011 · 26 Comments

Currently we are using Sencha Touch as the basis for our new splog.me app.The Sencha Touch 1.1 framework includes a very large number of readily available form fields including the DatePicker form field and DatePicker popup sheet itself. Strangely enough, a TimePicker is missing so we decided to build one [...]

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Mobile User-Experience: Sencha Touch LoadMask delayed

By Rob Boerman On August 16, 2011 · 10 Comments

The Sencha Touch HTML5 mobile web app framework is great for building cross-platform mobile applications. On current mobile browsers the performance can however be tricky. For our splog.me application we squeeze every bit of performance out of Sencha Touch. This post describes an easy way to make sure a LoadMask in Sencha [...]

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ComboBox editor (remote) and renderer for ExtJS EditorGridPanel

By Rob Boerman On May 20, 2011 · 36 Comments

Adding a ComboBox editor to a ExtJS EditorGridPanel column can by tricky if your ComboBox uses a remote store. This post demonstrates using a custom grid column type and associated renderer to solve this problem.

ExtJS EditorGridPanel

The ExtJS EditorGrid Panel is excellent for editing records from within the grid. The component allows one to [...]

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ExtJS RowExpander plugin overriding default getRowClass

By Rob Boerman On May 5, 2011 · 5 Comments

ExtJS (3) is great for OO style interface design but has a couple of strange behaviors. For instance when adding the ExtJS RowExpander plugin to a grid, the plugin overrides the gridView’s getRowClass function. That’s not really what you want. For instance, I want to mark certain records in a grid red when they are [...]

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ExtJS Global eventmanager with destroy catcher

By Rob Boerman On April 27, 2011 · Leave a Comment

In my applications I like to have a global eventmanager that can be instructed to listen to certain events and call registered event handlers. Jonathan Julian proposed an elegant way of creating a global eventmanager by creating an instance of Observable. This works for the most part… if you don’t destroy any listeners [...]

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From the blog

Ludei interviews Appoint:solutions about CocoonJS

This week at the Game Developer Conference in San Francisco, Ludei announced their new flagship prod[...]

MonsterMove a HTML5 Multiplayer Mobile & Facebook game

Appoint Solutions has decided to break the conventional thoughts that HTML5 is not yet ready for fas[...]

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